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chase rowland
The Enclave Syndicate Dark Taboo
4
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Posted - 2013.09.23 17:54:00 -
[1] - Quote
if there is one thing i hate more than cod its a unconstructive post and ive yet to see one like the one im about to reveal. the wars between avers and tankers needs to stop. avers want tankers easy to blow up and not worth speccing into. this means for you avers, if you get a buff and tanks get a nerf, you wont have anything to kill with them proto swarm or lai dai grenade. tankers, if we didnt have demented avers suiciding in our red line trying to kill us and keep us under locks, than infantry would be scarce and we wouldnt have anything to kill. if either gets nerfed to the ground it means we are screwed. nobody seems to see this but me. as for my opinion of balance, wp should be given for every thousand damage you do to tanks but not devastate tanks and blow them to bits. its not right that a guy running solo grenades that cost 10k and a swarm at 50k can blow up a 2 mill tank so you really need to consider balancing av too. we already lose plenty when we face other tankers. i really hope ccp takes this into account with 1.6 pretty soon(tm), but we need proto tanks back if we are going against this becouse this is just sad. ccp you shoulda nerfed the blaster turret instead of the tank if it was that big a deal. if you get 1.6 wrong ccp, i fear most for you. you already lost most of your good tankers. now everyone has av and tanking is a dying art. others feel free to leave comments and thoughts about this but please, dont act like a 8 year old and argue. this game needs balance, not brainless chimps throwing **** at eachother. and im a aver too so dont even try to critisize me. |
chase rowland
The Enclave Syndicate Dark Taboo
4
|
Posted - 2013.09.23 18:04:00 -
[2] - Quote
Crash Monster wrote:Shoot, I was looking for the post to end the war... and all I got was a wall of text. do you know the definition of enlighten? besides, only ccp could fix this mess....
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chase rowland
The Enclave Syndicate Dark Taboo
4
|
Posted - 2013.09.23 18:09:00 -
[3] - Quote
shattered you know me well enough to know this. and i fixed it. and thats a good one crash, i just was in a rush is all |
chase rowland
The Enclave Syndicate Dark Taboo
7
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Posted - 2013.09.23 19:22:00 -
[4] - Quote
Dunk Mujunk wrote:If I have a decent amount of SP into AV nades and I engage a tank in a city setting where I have boxes and stuff to hide behind and or enough cover to sneak up behind a tank, then yea, I should be able to solo a tank. The tank had no business being alone in that setting, and doesn't need a buff because of the results.
Tankers can solo all they want in Pubs, and they don't dominate. Yet most Tanker QQing seems to be in relation to Pubs, so I am naturally confused. ok since you seem to want to be able to 1v1 a 2 mill tank, how about we make av 2 mill? different form of balance and you can still 1v1 tanks, yet you get as broke as us in the process. in the war against iraq, we sent in around 250 tanks, about 230 came back fine. so dont even get started about real life becouse if we made it like real life, then tanks would just dominate. cod isnt like real life my friend, you severely underestimate tanks.
so explain to me why you think its possible to solo tanks irl? |
chase rowland
The Enclave Syndicate Dark Taboo
7
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Posted - 2013.09.23 19:34:00 -
[5] - Quote
1,100 tanks used in Iraq have been struck by enemy fire, mostly with minor damage.the Army will not discuss details of how tanks have been damaged by insurgents i got this from the source you provided. thank you for inadvertantly proving my point. MINOR damage. and in IRAQ. once again i thank you. |
chase rowland
The Enclave Syndicate Dark Taboo
8
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Posted - 2013.09.23 19:43:00 -
[6] - Quote
true but based on real facts from the military, tanks clearly dominate avers. your lucky i gave you so much slack in my first post. instead you got aggressive so i bring facts to case. so, any more points i must clarify? |
chase rowland
The Enclave Syndicate Dark Taboo
8
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Posted - 2013.09.23 19:57:00 -
[7] - Quote
Dunk Mujunk wrote:Operative 1171 Aajli wrote:Tanks in this game get defense modules, are corralled into a tiny little bowl of land and played by players who would like to have some fun. Calling down a tank and having to roll around more methodically isn't tha same as just popping another respawn and running into bullets again and again.
Tanks should not die outright to one guy when they've timed their modules to activate and have specced up into a better tank and mods. One AV guy should be able to run them off so as to make them not be as big of a threat to infantry. That is all that is needed for balance. The better specced that one guy's AV skill is, the quicker that tank needs to book it out.
If you wnt to kill a tank you should either have to organize, chase the tank down or be smart and wait where the tank will patrol out while mods are on cooldown and vulnerable. I agree with you 100%, especially the last part. But it has to go both ways. I simply cannot accept any Tank arguments when Tanks flat out refuse to work with anyone else. A Tank with 2-4 (good) infantry supporting it on foot should be nearly unstoppable. A lone tank should be at the mercy of whatever AV is focused on it (to an extent of course). i just tried to work with you moron. you consistantly demanded your av blows us up in a flash, not only do we have to deal with you but other tankers as well. i gave you a HELL of alot of slack. then come here and get aggressive. then you post this? may i ask your iq number? |
chase rowland
The Enclave Syndicate Dark Taboo
8
|
Posted - 2013.09.23 20:03:00 -
[8] - Quote
Dunk Mujunk wrote:chase rowland wrote:true but based on real facts from the military, tanks clearly dominate avers. your lucky i gave you so much slack in my first post. instead you got aggressive so i bring facts to case. so, any more points i must clarify? you forget out of 1100 tanks 80 were destroyed. go figure. Based on real facts from the military. That sounds official. You mind sharing the source of these real facts? I never got aggressive, and you don't need to cut me any slack. And yeah, you need to clarify all your points because the one you made in your last sentence says that 80 of the most advanced tanks on planet earth were taken out by RPGs and roadside bombs. Soooo...... you gave me the source... genius. and dust is set waaaay in the future. that means better tanks. plus they never said anything about rpgs. im done commenting, im arguing with a lamppost. a brainless lamppost. id like to thank everyone else for posting. even the avers (rare ikr). i hope we get a blue tag. |
chase rowland
The Enclave Syndicate Dark Taboo
13
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Posted - 2013.09.24 13:04:00 -
[9] - Quote
sixteensixty4 wrote:Dunk Mujunk wrote:chase rowland wrote:plus they never said anything about rpgs. First Paragraph of said article- WASHINGTON GÇö The U.S. military's Abrams tank, designed during the Cold War to withstand the fiercest blows from the best Soviet tanks, is getting knocked out at surprising rates by the low-tech bombs and rocket-propelled grenades of Iraqi insurgents. Oh man, Chase, you gotta be getting full. You have eaten a hell of a lot of your words over the past 30 minutes or so. 80, out of 1100, check that kdr out..... i think thats the point you brought real life scenarios in with you 1st post, then attempt to prove you point by posting that link, which again, says 80 out of 1100 had to get sent home, (dust scenario, they went boom!) and again, 80 out of 1100 isnt many is it...... here read it again "But since the March 2003 invasion of Iraq, with tanks in daily combat against the unexpectedly fierce insurgency, Army says 80 of the 69-ton behemoths have been damaged so badly they had to be shipped back to the United States" "The casualties are the lowest in any Army vehicles, despite how often the Abrams is targeted GÇö about 70% of the more than 1,100 tanks used in Iraq have been struck by enemy fire, mostly with minor damage." minor damage (dust scenario (taking my shields to 10, still got amour left)) why the **** your comparing video games to real life is beyond me though ^this is my point. he just simplified what i said. the reason i even made this thread is becouse of the first paragraph i wrote. without tankers, that av you have will be useless sp spent. without av, we tankers would have to hunt snipers with our tanks. thats all i wanted to say from the beggining. |
chase rowland
The Enclave Syndicate Dark Taboo
13
|
Posted - 2013.09.24 13:15:00 -
[10] - Quote
Mortedeamor wrote:i have both av prof v ccp buff tanks lol dunno what ur talking about op no aver honestly want vehicles nerfed more lol funny story, i once pulled a 2 mill tank against STB in a pc match. it got blown up before it even landed. i thought it was funny and you guys would like it. |
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chase rowland
The Enclave Syndicate Dark Taboo
15
|
Posted - 2013.09.24 13:44:00 -
[11] - Quote
Godin Thekiller wrote:chase rowland wrote:if there is one thing i hate more than cod its a unconstructive post and ive yet to see one like the one im about to reveal. the wars between avers and tankers needs to stop. avers want tankers easy to blow up and not worth speccing into. this means for you avers, if you get a buff and tanks get a nerf, you wont have anything to kill with them proto swarm or lai dai grenade. tankers, if we didnt have demented avers suiciding in our red line trying to kill us and keep us under locks, than infantry would be scarce and we wouldnt have anything to kill. if either gets nerfed to the ground it means we are screwed. nobody seems to see this but me.
as for my opinion of balance, wp should be given for every thousand damage you do to tanks but not devastate tanks and blow them to bits. its not right that a guy running solo grenades that cost 10k and a swarm at 50k can blow up a 2 mill tank so you really need to consider balancing av too. we already lose plenty when we face other tankers. i really hope ccp takes this into account with 1.6 pretty soon(tm), but we need proto tanks back if we are going against this becouse this is just sad. ccp you shoulda nerfed the blaster turret instead of the tank if it was that big a deal. if you get 1.6 wrong ccp, i fear most for you. you already lost most of your good tankers. now everyone has av and tanking is a dying art.
others feel free to leave comments and thoughts about this but please, dont act like a 8 year old and argue. this game needs balance, not brainless chimps throwing **** at eachother. and im a aver too so dont even try to critisize me. 1: From how the title sounded, and how you typed this up, you're neither AV nor Pilot, so why are you even talking? 2: WP awards for hitting vehicles up to a cap would make it perfect for them. Hit us until we run, keep on doing it, so if you're awarded, you still feel good for scaring it away, rather than killing it. 3: That's the whole premise of our argument: Even though I spent hours doing math on several fits trying to find the best fit possible, and spending months trying to perfect my skill, you just want to pull out a PROTO swarm and solo me in under 5 seconds. **** that, teamwork required. An HAV, a group of AV, EWAR, or a mix of the three should be required to either take me out of kill me. i do both. im on your side and tanks do need help. im just trying to satisfy both parties. |
chase rowland
The Enclave Syndicate Dark Taboo
15
|
Posted - 2013.09.24 16:07:00 -
[12] - Quote
Monkey MAC wrote:Godin Thekiller wrote:chase rowland wrote:if there is one thing i hate more than cod its a unconstructive post and ive yet to see one like the one im about to reveal. the wars between avers and tankers needs to stop. avers want tankers easy to blow up and not worth speccing into. this means for you avers, if you get a buff and tanks get a nerf, you wont have anything to kill with them proto swarm or lai dai grenade. tankers, if we didnt have demented avers suiciding in our red line trying to kill us and keep us under locks, than infantry would be scarce and we wouldnt have anything to kill. if either gets nerfed to the ground it means we are screwed. nobody seems to see this but me.
as for my opinion of balance, wp should be given for every thousand damage you do to tanks but not devastate tanks and blow them to bits. its not right that a guy running solo grenades that cost 10k and a swarm at 50k can blow up a 2 mill tank so you really need to consider balancing av too. we already lose plenty when we face other tankers. i really hope ccp takes this into account with 1.6 pretty soon(tm), but we need proto tanks back if we are going against this becouse this is just sad. ccp you shoulda nerfed the blaster turret instead of the tank if it was that big a deal. if you get 1.6 wrong ccp, i fear most for you. you already lost most of your good tankers. now everyone has av and tanking is a dying art.
others feel free to leave comments and thoughts about this but please, dont act like a 8 year old and argue. this game needs balance, not brainless chimps throwing **** at eachother. and im a aver too so dont even try to critisize me. 1: From how the title sounded, and how you typed this up, you're neither AV nor Pilot, so why are you even talking? 2: WP awards for hitting vehicles up to a cap would make it perfect for them. Hit us until we run, keep on doing it, so if you're awarded, you still feel good for scaring it away, rather than killing it. 3: That's the whole premise of our argument: Even though I spent hours doing math on several fits trying to find the best fit possible, and spending months trying to perfect my skill, you just want to pull out a PROTO swarm and solo me in under 5 seconds. **** that, teamwork required. An HAV, a group of AV, EWAR, or a mix of the three should be required to either take me out of kill me. 2 fine no problem their. But humour me this, why should it require a team of people to take down a tank? Is a tank worth more than 1 person? Tanks are meant to be force multipliers, not 1 man/vehicle armies! 10men = 10men 10men > 10 tank 10men < 9men + 1 tank Think about that, you make your infantry stronger, you do not act like a hero unit in risk! if you pull a tank, one tank is going to die. thats a fact. so why not be a man and show him which tanker is better? usually tank battles only last 1 minute. or if you so weak and pitiful, why not pull 2 tankers? it goes on like this in pc matches till someone gives or goes broke. |
chase rowland
The Enclave Syndicate Dark Taboo
15
|
Posted - 2013.09.24 16:30:00 -
[13] - Quote
the point is, no matter what, tanks are always going to be a big part in warfare. just becouse they have a tank doenst mean you cant. you can always go rail and make sure that tanker stays out of action the entire match. if i go against a tanker with really good ground support, i go rail and he blows up in about 4 shots. you need timing is all. so no matter if your team sucks, a tank can always counter a tank. |
chase rowland
The Enclave Syndicate Dark Taboo
15
|
Posted - 2013.09.24 16:38:00 -
[14] - Quote
yet, not a single AV guy on here posted a good reason why they should be able to solo a tank. they just repeat over and over "i should solo a tank". and when i demand evidence from them, it takes them a hour to bring me a military link that clearly states tanks dominated AV. can anyone give me a reason? im still trying to understand. and dont say tanks are limited to only one person. you can use them too. |
chase rowland
The Enclave Syndicate Dark Taboo
15
|
Posted - 2013.09.24 16:43:00 -
[15] - Quote
Monkey MAC wrote:chase rowland wrote:the point is, no matter what, tanks are always going to be a big part in warfare. just becouse they have a tank doenst mean you cant. you can always go rail and make sure that tanker stays out of action the entire match. if i go against a tanker with really good ground support, i go rail and he blows up in about 4 shots. you need timing is all. so no matter if your team sucks, a tank can always counter a tank. That has nothing to do with the point I made! 10men = 10men 10men > 10 tanks 10men < 9men + 1tank this is how tanks should work, it doesn't happen like this yet, it needs to! it should yet it doesnt. i was placing a counter to all those who think they should solo a tank, yet are saddly somehow unable given the current circumstances. and if one man can control a tank with a controller, why cant one do that in the army? oh wait, they do.... |
chase rowland
The Enclave Syndicate Dark Taboo
16
|
Posted - 2013.09.24 18:11:00 -
[16] - Quote
Justin Tymes wrote:chase rowland wrote:yet, not a single AV guy on here posted a good reason why they should be able to solo a tank. they just repeat over and over "i should solo a tank". and when i demand evidence from them, it takes them a hour to bring me a military link that clearly states tanks dominated AV. can anyone give me a reason? im still trying to understand. and dont say tanks are limited to only one person. you can use them too. If that's the case 1 proximity Mine should be able to blow up or completely immobilize a tank, "Plasma Cannons" should be 1-shotting tanks. IRL tanks don't roll in the Dust's type of maps without support, you'd get eaten alive by AV. see? no reason given. they just say it over and over. |
chase rowland
The Enclave Syndicate Dark Taboo
16
|
Posted - 2013.09.24 19:03:00 -
[17] - Quote
i just hate that they can solo tanks with three men. all they need are lai dai grenades and swarms and the brains to hit us from behind. pro swarms do about 2k dam with comp dam mods and prof being 65% bonus. thats about 3k. if you hit it from behind thats an automatic 100% addition. so 6k from a single swarm from behind isnt enough? packed lai dais do 2k plus 100%. thats 4k from a grenade.... 3 of those is 12k dam plus 3 swarms is 18k dam. 30k dam from all grenades and a clip of swarms...
a AVer that sneaks up behind you is devestating becouse of this and tanks have only about 6700 armour. thats not enough? if you attack fast enough before he notices you he wont have time to activate anything so in short, hes screwed from 1 swarm and a grenade. reppers take 3 seconds after activation to help at all so that well enough to chuck 2 extra grenades. not OP enough? |
chase rowland
The Enclave Syndicate Dark Taboo
16
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Posted - 2013.09.24 19:15:00 -
[18] - Quote
i forgot to mention the 20% bonus to armour so 4500 dam from 1 lai dai and about 7k from 1 swarm and i forgot the 1k sheild for armour tanks so 2 lai dai grenades and im screwed. next time, do your homework and use your brains AVers. be sneaky and attack from behind when their modules are off and you can blow em up in 2 seconds. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.24 19:52:00 -
[19] - Quote
so i did the math and pro swarms alone do 7840 from the back with 5 comp mods in a pro cal logi suit. 1 volly. is this reasonable? |
chase rowland
The Enclave Syndicate Dark Taboo
17
|
Posted - 2013.09.24 19:58:00 -
[20] - Quote
Vell0cet wrote:chase rowland wrote:i just hate that they can solo tanks with three men. all they need are lai dai grenades and swarms and the brains to hit us from behind. pro swarms do about 2k dam with comp dam mods and prof being 65% bonus. thats about 3k. if you hit it from behind thats an automatic 100% addition. so 6k from a single swarm from behind isnt enough? packed lai dais do 2k plus 100%. thats 4k from a grenade.... 3 of those is 12k dam plus 3 swarms is 18k dam. 30k dam from all grenades and a clip of swarms...
a AVer that sneaks up behind you is devestating becouse of this and tanks have only about 6700 armour. thats not enough? if you attack fast enough before he notices you he wont have time to activate anything so in short, hes screwed from 1 swarm and a grenade. reppers take 3 seconds after activation to help at all so that well enough to chuck 2 extra grenades. not OP enough? How are they getting behind you? Are you staying close to your infantry support? Are they running a scanner? Do you have a friendly LLAV remote ripping you? Or are you riding around by yourself trying to play god-mode solo-tanker and failing? i ride with 2 gunners in my tank. i NEVER run solo but its hard to find a logi jeep or logi dropship. usually the gunners hop out and rep me, following me till im out of battle till hit by AV. it works well until a AV guy drops from a tower behind you and rips hell on me from suprise. usually i can call out AV for them to kill unless they are on a tower or sneak up on my like i said before.
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chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 13:01:00 -
[21] - Quote
Monkey MAC wrote:low genius wrote:that's not what we want at all. we want the tank player to understand the ground game first, then skill into the tank. i don't care if you're in a hurry, tankers make some strange decisions in battle. Exactly tankers should not rule the field. Unfortunately this appears to be what SOME tankers want. Spkr4theDead wrote: Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than the main gun of an Abrams.
You are aware you have just asked for tanks to become the very definition of an OverPowered weapon. An overpowered weapon is where 1 weapon is so much more effective than any other weapon that the only way to combat it in 1v1 fights is to weild it. We find it hard to take tankers seriously, when there are those coming up with this! so 7000 damage isnt enough? nor warpoints for damage? what the hell do you want? to be able to 1 shot the damn mcc??? it really is hard to take AV seriously when they can already 1 shot a tank if they sneak behind them, and ask for buffs..... just really? and i expect a 2 mill piece of equipment to be strong. just like a duvole AR is better than a militia AR. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 13:08:00 -
[22] - Quote
Monkey MAC wrote:chase rowland wrote:Monkey MAC wrote:low genius wrote:that's not what we want at all. we want the tank player to understand the ground game first, then skill into the tank. i don't care if you're in a hurry, tankers make some strange decisions in battle. Exactly tankers should not rule the field. Unfortunately this appears to be what SOME tankers want. Spkr4theDead wrote: Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than the main gun of an Abrams.
You are aware you have just asked for tanks to become the very definition of an OverPowered weapon. An overpowered weapon is where 1 weapon is so much more effective than any other weapon that the only way to combat it in 1v1 fights is to weild it. We find it hard to take tankers seriously, when there are those coming up with this! so 7000 damage isnt enough? nor warpoints for damage? what the hell do you want? to be able to 1 shot the damn mcc??? it really is hard to take AV seriously when they can already 1 shot a tank if they sneak behind them, and ask for buffs..... just really? and i expect a 2 mill piece of equipment to be strong. just like a duvole AR is better than a militia AR. Im not asking for buffs! The current av is strong enough! But if 1 man can drive a tank, 1 av unit should blow up a tank, like it is now! Thats all! We don't need av buffing we just want to make sure tanks don't get buffed to Spkr ridiculous levels. when you 1 shot a 2 mill tank. you think thats not OP? |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 13:24:00 -
[23] - Quote
if i have everything unlocked for vehicles, i should not be 1 shotted by AV. why should a 50k peice of epuipment overpower a 2 mill tank? you arent using reason, your constantly discarding everything i represent and shoot the same thing at me over and over. is that all you can come up with? you know, you can pull out a madrugar with std missile turrets and kill armour tanks. you dont have to cower behind your crutch |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 13:26:00 -
[24] - Quote
sorry buddy but CCP banned takecover ordie. he quit caring and stopped playing dust becouse of this. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 13:48:00 -
[25] - Quote
Monkey MAC wrote:chase rowland wrote: if i have everything unlocked for vehicles, i should not be 1 shotted by AV. why should a 50k peice of epuipment overpower a 2 mill tank? you arent using reason, your constantly discarding everything i represent and shoot the same thing at me over and over. is that all you can come up with? you know, you can pull out a madrugar with std missile turrets and kill armour tanks. you dont have to cower behind your crutch
Because maybe a tank shouldn't cost 2 mil. We have suggested making tanks slightly cheaper! And to use your ar example A more expensive ar will beat a cheaper ar but the worlds most expensive ar isn't gonna help against a sniper at 300m, or a tank It costing more does not guarantee power outside of your class. I retort with the same response because you keep giving me the same starting argument! l know my argument works so why would I change tact against the same argument? i came up with several good reasons and you came up with one. i would like to see tanks cheaper but i still stand where i am. i should not be 1 shotted. keep using your crutch. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 16:06:00 -
[26] - Quote
Jaysyn Larrisen wrote:chase rowland wrote:yet, not a single AV guy on here posted a good reason why they should be able to solo a tank. they just repeat over and over "i should solo a tank". and when i demand evidence from them, it takes them a hour to bring me a military link that clearly states tanks dominated AV. can anyone give me a reason? im still trying to understand. and dont say tanks are limited to only one person. you can use them too. Chase, Dunk., et all... I have spec'd into AVs quite seriously. I don't drive tanks but I routinely volunteer to be a dedicated gunner & ground support for them. I also happen to have more RW experience with this than probably 99.5% of the folks playing the game. My opinion, for what that's worth, is that vehicles vs AV equipment is actually fairly balanced (some exceptions to this at the proto level) and the ultimate leveler is the skill of the tanker vs the skill or numbers of the opposing team. A decent tanker with some dedicated infantry support (even if it's just two guys that gun in turrets and dismount to disrupt AV or swarm on other tanks) is extremely difficult to stop with out a large portion of the opposing team stopping everything they are doing and focusing on the tank team. Solo tanking can be tough since you lose situational awareness. You dominate what you see in front of you but what you don't see is the swarms coming from your 6 or the AV grenades coming from your flanks. Chase - as to your direct question above. It should be possible (notice i didn't say easy) for a single focused player that has spent the appropriate time, SP, and ISK to solo kill a tank. If the player is approaching the tank using cover, blindspots, ect. and can take advantage of the equipment and weapons with their optimal ranges and engagement angles there is no reason that it shouldn't be possible. The single biggest threat to a modern MBT is a motivated and undetected guy or two with a high end anit-tank missle. Once the element of surprise has ended and the AV guy or team hasn't killed the tank then the tank will know where you are and it's a whole different story. (quick edit...you might not be seeing how many times that would-be AV guy dies to get the single tank kill) Tanks, high end fighting vehicles, helos (read: dropships) that cost exhorbitant amounts of money are routinely heavily damaged or destroyed in modern war (Iraq & Afghanistan). Quick note...the "80 tanks" destroyed weren't the only tanks destroyed. That's just the number sent back to the States; the number of vehicles taking major damage that rendered them combat ineffective for periods of time but were reparied in theater is much higher. to your last statement, all other tanks took minor damage as said in the hyperlink. reasons were not included. also may i ask, what real life experience do you have as a tanker? mind you tanks are very different from being part of a assault team so if thats what you meant by experience, then i shall discard that. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 16:14:00 -
[27] - Quote
and whoever said AV requires alot of SP, i spent 7 mill sp into my tanks. proto swarms are less then 1 mill. everything else required comes with standard assault skills. forgot to mention that. thats tanks alone buddy. i dont expect to be 1 shotted by any damn thing becouse it costed me 2 mill isk for the tank and 7 mill for my tank. THE TANK. it should require time and effort to kill a tank. not to just waltz up behind a tanker doing his job and 1 shot him in the ass like a troll. i assume next your going to want to be able to 1 shot the mcc too huh?
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chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 16:19:00 -
[28] - Quote
Duran Lex wrote:chase rowland wrote:if there is one thing i hate more than cod its a unconstructive post and ive yet to see one like the one im about to reveal. the wars between avers and tankers needs to stop. avers want tankers easy to blow up and not worth speccing into. this means for you avers, if you get a buff and tanks get a nerf, you wont have anything to kill with them proto swarm or lai dai grenade. tankers, if we didnt have demented avers suiciding in our red line trying to kill us and keep us under locks, than infantry would be scarce and we wouldnt have anything to kill. if either gets nerfed to the ground it means we are screwed. nobody seems to see this but me.
as for my opinion of balance, wp should be given for every thousand damage you do to tanks but not devastate tanks and blow them to bits. its not right that a guy running solo grenades that cost 10k and a swarm at 50k can blow up a 2 mill tank so you really need to consider balancing av too. we already lose plenty when we face other tankers. i really hope ccp takes this into account with 1.6 pretty soon(tm), but we need proto tanks back if we are going against this becouse this is just sad. ccp you shoulda nerfed the blaster turret instead of the tank if it was that big a deal. if you get 1.6 wrong ccp, i fear most for you. you already lost most of your good tankers. now everyone has av and tanking is a dying art.
others feel free to leave comments and thoughts about this but please, dont act like a 8 year old and argue. this game needs balance, not brainless chimps throwing **** at eachother. and im a aver too so dont even try to critisize me. I got up to you thinking that WPs can effect it's balance. WP's have nothing to do with balancing. Period. i decided to include WP becouse thats all infantry care about. its the only valid argument they have when it comes to this matter. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 16:21:00 -
[29] - Quote
Monkey MAC wrote:Mossellia Delt wrote:Monkey MAC wrote:
AV should not 1 shot a tankmbecause I have specced into them AV requires the person to skill into AV to get proto, he has to go through more levels to get his av then you do for your tank
]
BULL **** Iv spe'c enough to run ADV swarms and a std nanohive and I can SOLO any tank on the field. Lets see what skill we need to spec into to use AV vs Tanks Swarm launcher or Forgegun, no more then level 3 / 4 respectivelly to take out any vehicle on the field solo Tank Vehicle / LAV / HAV / (optional enforcer) Turret / Large turret / Small turret Vehicle upgrades / armour plates / armour hardners / armour reppers CPU / PG skills for CPU/PG moduals / Scanners / turret upgrades Yeah real fair Was it miltia? The fact you NEEDED a nanohive means the tanker was an nitwit to stick around for so long. An I must point out you really need a suit worth its weight Finally I had yet to pull the argument about swarms being incapable of use against infantry, which you seem to overlook so easily. its called a smg genius. unless you wanna go stealth logi and 1 shot me then yea, 2 shot me and get a smg. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 16:45:00 -
[30] - Quote
Jaysyn Larrisen wrote:chase rowland wrote:Jaysyn Larrisen wrote:chase rowland wrote:yet, not a single AV guy on here posted a good reason why they should be able to solo a tank. they just repeat over and over "i should solo a tank". and when i demand evidence from them, it takes them a hour to bring me a military link that clearly states tanks dominated AV. can anyone give me a reason? im still trying to understand. and dont say tanks are limited to only one person. you can use them too. Chase, Dunk., et all... I have spec'd into AVs quite seriously. I don't drive tanks but I routinely volunteer to be a dedicated gunner & ground support for them. I also happen to have more RW experience with this than probably 99.5% of the folks playing the game. My opinion, for what that's worth, is that vehicles vs AV equipment is actually fairly balanced (some exceptions to this at the proto level) and the ultimate leveler is the skill of the tanker vs the skill or numbers of the opposing team. A decent tanker with some dedicated infantry support (even if it's just two guys that gun in turrets and dismount to disrupt AV or swarm on other tanks) is extremely difficult to stop with out a large portion of the opposing team stopping everything they are doing and focusing on the tank team. Solo tanking can be tough since you lose situational awareness. You dominate what you see in front of you but what you don't see is the swarms coming from your 6 or the AV grenades coming from your flanks. Chase - as to your direct question above. It should be possible (notice i didn't say easy) for a single focused player that has spent the appropriate time, SP, and ISK to solo kill a tank. If the player is approaching the tank using cover, blindspots, ect. and can take advantage of the equipment and weapons with their optimal ranges and engagement angles there is no reason that it shouldn't be possible. The single biggest threat to a modern MBT is a motivated and undetected guy or two with a high end anit-tank missle. Once the element of surprise has ended and the AV guy or team hasn't killed the tank then the tank will know where you are and it's a whole different story. (quick edit...you might not be seeing how many times that would-be AV guy dies to get the single tank kill) Tanks, high end fighting vehicles, helos (read: dropships) that cost exhorbitant amounts of money are routinely heavily damaged or destroyed in modern war (Iraq & Afghanistan). Quick note...the "80 tanks" destroyed weren't the only tanks destroyed. That's just the number sent back to the States; the number of vehicles taking major damage that rendered them combat ineffective for periods of time but were reparied in theater is much higher. to your last statement, all other tanks took minor damage as said in the hyperlink. reasons were not included. also may i ask, what real life experience do you have as a tanker? mind you tanks are very different from being part of a assault team so if thats what you meant by experience, then i shall discard that. 16+ years Light and Heavy Cavalry, Long Range Reconnaissance & Surveillance, and other activites not apporpriate to mention. 49 mo's combat time, still on active duty. nice. mind sharing some stories later? would be interesting. |
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chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 16:47:00 -
[31] - Quote
in fact, you should make a thread telling of your stories in the military. i know i would like it. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 16:48:00 -
[32] - Quote
Jaysyn Larrisen wrote:Duran Lex wrote:Jaysyn Larrisen wrote:I guess i don't understand why people think the AV vs Tank question is about fairness. Not throwing rocks at anyone i just don't understand it.
1. High end vehicles are expensive and have incredible potential on the battlefield- as they should be. 2. The counter weapon for infantry is cheaper but puts the infantry at high risk and requires they exclusively focus on the vehicle target- as they should be. 3. The tactic to negate both the tank and the AV guy/gal is teamwork - as it should be. 4. A driving force in Dust is game mechanics that encourage teamwork.
If I'm looking at the this wrong let me know, seriously.
I guess I come down in the camp that you certainly shouldn't be able to OHK a tank but you should be able to solo kill one with some effort.
The problem is there's a HUGE SP gap from being an expensive pinata waiting to break, and a well fit tank. Tankers see the solution to this in the form of massive buffs. Massive buffs would make tankers starting out more viable, but makes a well fitted tank into a mechanical god. Tankers either refuse to see the consequences of buffing tanks, or are simply ignoring it to make their weapon of choice stronger. I've also noticed people assuming because its a tank, that it can "tank" damage as if this were an MMORPG. Clearly that's the logic of a fool. Duran - thanks. You point about the upfront cost helped a great deal. High initial entry for viabilty but to give scale up attributres it would create very significant 2nd order effects in game balance. My initial reaction is to give them the buff but limit the number HAVs that can be called in...not a good or "fair" solution either. agreed with that. |
chase rowland
The Enclave Syndicate Dark Taboo
17
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Posted - 2013.09.25 18:39:00 -
[33] - Quote
Jaysyn Larrisen wrote:chase rowland wrote:
16+ years Light and Heavy Cavalry, Long Range Reconnaissance & Surveillance, and other activites not apporpriate to mention. 49 mo's combat time, still on active duty.
nice. mind sharing some stories later? would be interesting.
I don't mind coversation, however, I generally don't go into any significant level of detail with anyone unless I know them in RL or have verified some things about them. Honestly, not trying to be an a$$...it's just prudent. I actually indicated more about my profession than I normally do in the response post.
Offer...I would be up for squading with you and Dunk (or anyone else with an interest from this post) and we can demonstrate our points and perhaps show each other a different perspective of the discussion with hands on application.[/quote]
that would be awesome. and with all due respect, i know its hard in the military. a buddy of mine served a few years in iraq, he wont tell me anything that happened so i sorta catch your drift.
and i would like to squad up with you sometime. hell ill even bring in a tank for you. just send me a ingame message. i usually play late at night so yea. |
chase rowland
The Enclave Syndicate Dark Taboo
25
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Posted - 2013.09.26 13:09:00 -
[34] - Quote
so smg weapons currently work mostly as finishers? i always use smg with my suit. hardly ever die. you just need to be able to aim in the game, which i learned to do without aim assist and perfected. i have near pinpoint accuracy with any weapon i use (but the plasma cannon )
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chase rowland
The Enclave Syndicate Dark Taboo
25
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Posted - 2013.09.26 13:16:00 -
[35] - Quote
Dunk Mujunk wrote:chase rowland wrote: 1. it really is hard to take AV seriously when they can already 1 shot a tank if they sneak behind them, and yet AVers ask for buffs..... just really?
2. as said in above comments, there is a link "provided by an AVer" that proves tank superiority over AV.
3. its not like COD where you rpg 1 shot a tank.
4. when you 1 shot a 2 mill tank. you think thats not OP?
5. you arent using reason, your constantly discarding everything i represent and shoot the same thing at me over and over
6. i should not be 1 shotted. keep using your crutch.
7. all other tanks took minor damage as said in the hyperlink. reasons were not included.
1-2. I'm sorry you're all hot under the collar Chase, but if you really want to keep arguing with me, you are going to have to actually read my posts at some point, lest you continue to make yourself look foolish. I am not an AVer, and I have to go back and read the whole thread but i'm pretty sure no one has called for AV buffs. 3. I didn't know they had tanks in CoD multiplayer. Is that true? 4. A very genral statement. Needs refinement to answer properly. Could be yes, could be no. Not a straightforward black and white situation. 5. That **** is annoying as hell isn't it Chase? The only thing I've got from you so far is you don't ever want to see a tank soloed by anyone or anything no matter what. That, and you keep misreading an article that was not used as a point, but a supporting argument. But keep feeding the fire, you tried to reference the article and got it wrong again, but I will get to that.... 6. Lol, that's the only point I've been able to discern from your entire thread 7. Plenty of reasons were included Chase, but you have to read the whole article- From the 1st paragraph (I've already had to repost this part Chase, you should have read this part already)- The U.S. military's Abrams tank, designed during the Cold War to withstand the fiercest blows from the best Soviet tanks, is getting knocked out at surprising rates by the low-tech bombs and rocket-propelled grenades of Iraqi insurgents. From the 3rd paragraph- At least five soldiers have been killed inside the tanks when they hit roadside bombsFrom the 9th paragraph- A favorite tactic: detonating a roadside bomb in hopes of blowing the tread off the tank. The insurgents follow with rocket-propelled grenades, mortars and gunfire aimed at the less-armored areas, especially the vulnerable rear engine compartment. *whew* Anyway, Chase I would suggest you not be so hostile. While it may not be fun reading the posts of someone you disagree with, it is a requirement if you want to have a discussion, not a heated argument. I'm sure I have missed a few points you have tried to make, but I have done my best to read your (and everyone elses) posts and consider them. The fact that you still refer to me as "the AVer" shows you are just posting to post, and the moment you take a good verbal shot you want to switch over to some fantasy world where you are always right no matter what and other peoples opinions don't exist. I try to be fair and open to new ideas, and if I don't agree I refrain from calling people "CoD fans", or "ignorant AVers". I'm sure I have made myself look like an @ss to plenty of people in this thread, and I do regret that. I must admit you have me pretty frustrated as well Chase. But oh well, water under the bridge. I am happy to see people posting that at the very least understand the points i'm trying to make (Jaysyn, Monkey, thanks for restating and clarifying some of my points). I could care less if people listen to me, all I want is communal acknowledgment of valid points that need to be considered before any action is taken. Whether those points are accepted coming from my mouth or someone elses makes no difference. And Jaysyn I just want to say thank you for your service and sacrifice. I'd love to squad with you, my weekday schedule is a little funky with school and work, but i'm usually on for a little bit around 11:00pm-2:00am ish, Eastern Standard. I'll hit you up next time i'm on (should be around tonight for a bit). And Chase I would like to squad with you as well. You run a tank, let me run as your infantry support. I don't need to be in a turret (and prefer not to be). We could set this thread aside, run a few matches, and see what we see. Maybe it turns out a little infantry support makes all the difference for you. Maybe it turns out tanks are too weak and AV is to strong. I would imaging it would be somewhere in the middle. The best way to show off our points to each other is to squad up. sorry if i sounded hostile, but thats just a natural thing for me. im used to being fked with 24/7 so im known for having that impression. my point was that 1100 tanks went in, 80 tanks were sent back home or destroyed. look at that kd! i only wanted to state the first paragraph in my first post. the second was my general opinion. it would be a shame to see either party extinct but i have to side with the tankers becouse for me its just waaay to easy to sneak behind them and kill em. i feel bad for them everytime i do it. also yea dude ide love to squad up with you, like you said water under the bridge. just becouse we have different points of view doesnt mean we cant be buds. |
chase rowland
The Enclave Syndicate Dark Taboo
25
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Posted - 2013.09.26 13:32:00 -
[36] - Quote
jerrmy12 kahoalii wrote:Monkey MAC wrote:jerrmy12 kahoalii wrote:1. i can solo my assault, but not my tank? 2. there are times where i roll with infintry(see wat i did thar)and still get destroyed by forge/swarm/1hk lai dais. 3. i went 15-0 a match infintry solo, no team mates. 4. for 10 dropsuits i pay 100k isk. 5. tanks can't profit if destroyed.
"1man > 1tank" you must be joking, tanks should make infintry run, not tanks running from 1 guy. 1. Your dropsuit can solo other suits, you cant solo tanks with an anti-infantry suit! (Tanks can solo other tanks ONLY) "1 man > 1 tank" Im deadly serious, 1man(Aver) should beat 1 tank, in a 1v1 fight Its makes NO sense 1man is WORTH more than 1 tank you have got to be ******* serious, or trolling. 1 person, easily destroy a TANK??? then whats the point of a TANK? 1v1 blaster, this isn't ******* COD kid, whoever shoots first, cod is that way>>>>>>>>>>>> you mad that you can't solo a tank so you think you need to destroy a 500k tank in 1 hit? --_-- 500k? wtf do you run standard blaster and militia hull? mine is 2 mill maxed for just my madrugar! |
chase rowland
The Enclave Syndicate Dark Taboo
25
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Posted - 2013.09.26 13:38:00 -
[37] - Quote
Monkey MAC wrote:jerrmy12 kahoalii wrote:Dunk Mujunk wrote:jerrmy12 kahoalii wrote:you have got to be ******* serious, or trolling. 1 person, easily destroy a TANK??? then whats the point of a TANK? 1v1 blaster, this isn't ******* COD kid, whoever shoots first, cod is that way>>>>>>>>>>>> you mad that you can't solo a tank so you think you need to destroy a 500k tank in 1 hit? --_-- I think this guys blood pressure is up a bit to high. asai saw that post i entered rage mode cuz the kid wanted to destroy tanks in split seconds. i keep getn proto stomped Never said destroy it seconds! Never said make it easy! I just said 1man should be worth more than a tank 1 man (An AV specialist) should be capable of taking down a tank by himself. It should still require tactics an forethought on the avers side. READ what I ACTUALLY write and you might find me a lot more reasonable than a COD lover! if thats the case, in my opinion it should take them between 1:30 or 2 minutes for proto AV with them HUNTING you down. but then again whats my opinion count for, after all it is my thread. |
chase rowland
The Enclave Syndicate Dark Taboo
25
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Posted - 2013.09.26 16:01:00 -
[38] - Quote
Monkey MAC wrote: If he is getting away fine, but how long should he survive in the "hotzone" without support?
bout 30 seconds with proto AV no support. unless you run a speed fit madrugar |
chase rowland
The Enclave Syndicate Dark Taboo
25
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Posted - 2013.09.26 16:17:00 -
[39] - Quote
Thorn Badblood wrote:Do Tankers realize that there are vehicles in the game meant to repair them and keep them alive?
Sometimes I get into a rare battle where a Team uses its collective brain and you see a LLAV behind a tank repping it. Forge Snipe the (Shield) Tank and low and behold almost all the damage done to it is repaired before I can fire again.
yea but then the guy with the remote repper gets to be the target. its not fair for the logibros to lose a 200k+ peice of equipment for the sole purpose of keeping us alive with little to no benifet. |
chase rowland
The Enclave Syndicate Dark Taboo
27
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Posted - 2013.09.26 19:57:00 -
[40] - Quote
Dunk Mujunk wrote:jerrmy12 kahoalii wrote:cod is ******* stupid, it's so boring.... Then why bring it up? please dont turn this into a COD rant thread. i wouldnt even bring it up. |
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chase rowland
The Enclave Syndicate Dark Taboo
27
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Posted - 2013.09.27 13:15:00 -
[41] - Quote
Jaysyn Larrisen wrote:Chase, Dunk...
Sorry I missed you guys online last night...doing work for Corp.
That said, great game playing against you Chase. Once I saw you on the red board I had to give you some Scram and 'Nade waffles. You served a some back to me as well - good times.
lol i didnt realize but yea i remember. i was running solo assault with a starter fit and basic AR. i minght have swiched weapons though becouse i got every weapon unlocked in the game. you had a damn good squad man. send me a ingame message if you wanna play together dude. i just remember i couldnt find anyone in the match and then BAM i run into a squad of redberrys lol. most kills i got that day was right after that match and i went 34/12 with my starter fit (cheap bastard i know). |
chase rowland
The Enclave Syndicate Dark Taboo
27
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Posted - 2013.09.27 13:20:00 -
[42] - Quote
Monkey MAC wrote:chase rowland wrote:Monkey MAC wrote: If he is getting away fine, but how long should he survive in the "hotzone" without support?
bout 30 seconds with proto AV, best tank mind you. no support. unless you run a speed fit madrugar. then its all up to the skill of the pilot "its really hard to use these fits, as av takes you out fast and if you bump something you completely stop or explode" its just not right that sometimes tankers arent even given a chance. Ok, that sounds fair, we may be looking at the arguement from different sides, but we want the same thing! i hate those tankers that think they should be invincable ya know? usuallly i see tankers only lasting about 10 second against proto AV and they run scared and recall if they somehow survive. i think 30 seconds would be just about right. im kinda hoping they do more with the proto tanks that they took out when they bring them back. based on all other vehicle hulls, theres only more slots, a little boost in hp, and a bit more pg/cpu. just seems bland to me. |
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